WHATAMI, winner of the 2011 Young Architects Program at MAXXI stARTT
2011-06-30 00:00
架构师提供的文本描述。几天前,我们推出了WHATAMI项目,这是2011年MAXXI青年建筑师项目的获奖者。我们很高兴地宣布,我们刚刚从完成的项目中收到了材料。
Text description provided by the architects. A few days ago we featured, in progress, the WHATAMI project, winner of the 2011 Young Architect Program at the MAXXI. We are excited to announce that we have just received material from the finished project.
这个展馆将于6月23日至10月16日向公众开放,您可以在MAXXI基金会的网站上查看一些活动。
This pavilion will be open to public from June 23rd to October 16th, housing some events you can check in MAXXI foundation's website.
WHATAMI的基础是制造一个人工群岛-山丘,在花园和博物馆外产生较小的绿色区域。WHATAMI是腐败的“我是什么”,工业衰落的第一个谜题发明于十八世纪的乐趣-学习约翰斯皮尔斯伯里。它可以沿着地理边界被卸下,这是对献给MAXXI广场的Alightiero Boetti地图的致敬。
WHATAMI is based on the manufacturing of an artificial archipelago-hill, generating smaller green areas in the garden and potentially outside the museum. WHATAMI is the corruption of "What am I", the industrial declination of the first puzzle invented in the XVIII century for fun-learning by John Spilsbury. It could be dismounted along the geographic boundaries; a tribute to the maps of Alighiero Boetti, which is dedicated to the square of the MAXXI.
这座山作为一个花园,将“绿色”注入博物馆室外空间的混凝土高原,让它成为音乐会、其他活动的舞台和/或公园,以及休息和观看博物馆本身的空间。人工景观将被提供光、影和声音的大“花”点缀。
The hill works as a garden, injecting “green” into the concrete plateau of the museum’s outdoor space, allowing it to serve as a stage and/or parterre for concerts, other events, and as a space to rest and look at the museum itself. The artificial landscape will be punctuated by large “flowers” providing light, shadow and sound.
建议的安装材料涉及两重回收过程;自然元素将回到原来的地点,高科技物品将被替换在城市中需要修复的废弃地方之一。
The materials proposed for the installation involve a two-fold recycling process; naturale elements will come back to their original sites, the high-tech objects will be replaced in one of the abandoned places of the city needing for a rehabilitation.
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