House in Tainan FCHY Architect Lab
2011-07-16 00:00
架构师提供的文本描述。该项目是针对当地传统细长建筑基地西面暴露的问题而开展的。为了解决太阳曝晒问题,我们设计了一种特殊的混合表面框架。采用双层结构解决基地的问题,创造出有趣的城市景观。
Text description provided by the architects. The project is dealing with local traditional long slender construction base with western exposure problem. To solve the sun exposure problem, we design a special Hybrid Surface Framework. Using a Double-Layer Structure to solve the issue of the base and create an interesting urban landscape.
© Yang Hsiu Chuan
杨秀川
不规则的空心砖形成了房屋的第一表面,它创造了壮丽的立面,减少了西面暴露的问题。第二层是阳台和室内之间的玻璃层。这种双层结构在夜间创造了一种特殊的室内照明,减少了风的直接影响。
The irregular hollow bricks form the first surface of the house, it create a magnificent facade, and reduced the problem of western exposure. The second layer is a glass layer between balcony and interior. This Double-Layer Structure creates a special interior lighting at night and reduces the direct impact of wind.
© Yang Hsiu Chuan
杨秀川
结构的高度看起来像静脉。由于立面的特殊设计,人们在屋外可以看到室内的人类活动,但并不十分清楚。这些人类活动是投射在玻璃表面,但细分为空心砖。这里的空心砖连接了内外,保持了良好的隐私,同时也与邻居建立了良好的联系。当你从房间向外看时,你可以隐约看到户外活动,但不能直接暴露在街道上。
The elevation of structures looks like veins. Due to the special design of facade, people outside can see the human activities inside the house, but not very clearly. Those human activities are projected on glass facade but fractionalized by Hollow brick. The hollow bricks in here connect inside and outside, keeping a good privacy, and create a good link to neighbors at the same time. When looking out from the room, you can vaguely see the outdoor activities but not directly exposed to the streets.
© Yang Hsiu Chuan
杨秀川
这种皮肤不仅是皮层的界面,而且是内外交互的界面。这是公共和隐私之间有趣的、复杂的和模棱两可的界面。
This skin is not only a cortical interface, but a interactive interface for inside and outside. This is an interesting complex and ambiguous interface between public and privacy.
drawing 01
drawing 01
这种情况下的另一个问题是,阳光不能到达长屋的中部,而且从空间到空间的相互作用也不容易。我们让地板分成两层,并通过楼梯与每一个空间进行互动.有了这个设计,每个房间和楼层的空气和光线流动,人们也可以很容易地相互交流。
Another problem for this case, is that the sunlight cannot reach the middle part of the long house, and the interaction is not easy from space to space. We let the floor split-level, and Interact with each space by the stairs. With this design, air and light flow in each rooms and floors and people can also interact with each other easily.
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