Carturesti Carusel Square One

2016-09-15 03:00
 © Cosmin Dragomir
c.Cosmin Dragomi
建筑师提供的文字说明。这座大楼位于布加勒斯特老城中心,有着悠久而复杂的历史。建于19世纪,它是作为一个银行开始的,然后它成为了一个介于两者之间的服装店"50s和"90年代。在过去的20年中,在服装店关闭之后,这座建筑在恢复生活的书店之前慢慢变成了废墟。我们把它看作是一个永久的外壳,我们的介入是它历史上的一个片段。在我们的最终设计、地下室的混凝土墙和轮廓梁的几个构件中,最近的修复件被保持可见,这是建筑物的连续变形的表现。
Text description provided by the architects. The building is located in the old city center of Bucharest and has had a long and intricate history. Built in the 19th century, it started out as a bank and then it became a clothing shop between the `50s and the `90s. In the past 20 years, after the clothing shop closed, the building became slowly a ruin, before it regained life as a bookstore. We saw it as a permanent shell and our intervention as a fragment in its history. Pieces of recent restorations were kept visible in our final design, the concrete walls in the basement and several components of outline beams, as an expression of the building’s continuous metamorphosis.
 © Cosmin Dragomir
c.Cosmin Dragomi
作为一个零售空间,家具是主要的功能部件。楼层的高度使得增加中间平台成为可能,作为定义和塑造空间的风格元素。
Being a retail space, the main functional component is the furniture. The height of the floors made possible the addition of intermediary platforms, serving as the stylistic elements that define and shape the space.
 
我们必须利用现有的元素,找到创造视觉冲击力和雕塑值的方式,同时增强建筑的经典元素。我们创造了一种有机的流体形式,它通过现有的结构元件,有时在现有支柱后面和在它们之间的空间中出现的其他时代。所述平台具有由等间隔的金属杆组成的栏杆,所述金属杆遵循所述形式并且是不透明的和透明的,这取决于视图的角度和形状的曲率。
We had to play with the existing elements and find ways to create visual impact and sculptural value, while empowering the classical elements of the building. We created an organic fluid form that winds through the existing structural elements, sometimes withdrawn behind the existing pillars and other times emerging in the spaces between them. The platforms have a railing composed of equally spaced metal rods that follows the form and is both opaque and transparent, depending on the angle of view and the curvature of the shape.
 © Cosmin Dragomir
c.Cosmin Dragomi
我们选择了一个光谱温暖的准时照明系统。从表面上看,灯具的排列是随机的,以满足各种产品的照明需求。光度计算的结果是,一些物体靠近家具和上面的循环-纯粹是功能性光-以及另一些给予周围光线的物体。启发了人工照明设计的图像是星空,就像夜晚透过中央天窗看到的那样。
We opted for a punctual lighting system with a warm spectrum. Seemingly random, the arrangement of luminaries has been calculated to fulfill the illumination needs of various products. The photometric calculations resulted a number of bodies in the proximity of the furniture and above circulations - purely functional light - and another number of bodies that give the ambient light. The image that inspired the artificial lighting design is that of a starry sky, like the one seen through the central skylight at night.
 © Cosmin Dragomir
c.Cosmin Dragomi
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Architects Square One
Location Strada Lipscani 55, București, Romania
Category Retail
Architects in Charge Adrian Cancer-Zeana, Sabin Dumitriu
Design Team Ioan Vladescu, Vlad Cretu, Andrei Palita
Area 1000.0 sqm
Project Year 2015
Photographs Cosmin Dragomir

                    

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